Conducting Virtual Animation from Voice and Gesture – AnimationConductor
This project aims at the development of new methods for modifying animations of virtual shapes and characters from human voices and gestures, mimicking, sounding, exaggerating, or correcting the pre-choreographed motion. These methods will focus on the expressive control of the temporal aspect of events and deformations and will target the modification of existing animations: re-synchronization, adaptation of amplitudes, rhythms, and patterns; as well as the extrapolation to the synthesis of new ones.
Several modalities will be studied as complementary approaches: sound recordings, gestures acquired by videos and by virtual reality tools; before proposing a methodology taking advantage of multimodal inputs.
The project aims at concrete applications for the production of animated films with the integration of computer graphics animators and professional engineers at the core of the definition and progress of the project, as well as through open-source professional prototyping.
Project coordination
Quentin AUGER (DADA! ANIMATION)
The author of this summary is the project coordinator, who is responsible for the content of this summary. The ANR declines any responsibility as for its contents.
Partner
DADA! ANIMATION
LIX Laboratoire d'Informatique de l'Ecole Polytechnique
IRISA Institut de Recherche en Informatique et Systèmes Aléatoires
Help of the ANR 579,536 euros
Beginning and duration of the scientific project:
September 2023
- 42 Months