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Artificial Intelligence in Science and R&D: Applications and Implications – scientIA
Associated with the deluge of big data, Artificial Intelligence (AI) has gradually moved out of the fields where it sprung from - computer science and mathematics - to spread to all areas of scientific and industrial research. Introduced as an exogenous research technology, AI reshaped the scienti
Towards a computational multimodal analysis of film discursive aesthetics – TRACTIVE
Surveys on the quantitative representation of women in visual media are insufficient to grasp the issue of gender inequality, the visual modality being key to do so. In film studies, two relevant visual discursive regimes have been identified and recently revisited: the male gaze and the female gaze
DIgital investigation of Phonetic VARiation: large-scale multilingual modeling of lenition and fortition – DIPVAR
The digital revolution, now at the heart of the humanities, has opened up new avenues for the linguistic research. Thanks to digital methods, large collections of data covering natural communication situations and many languages are finally available for study. Our proposal is in line with this dire
Brain Body Digital Musical Instrument – BBDMI
The Brain/Body Digital Musical Instrument (BBDMI) is a Projet de recherche collaborative – Entreprises (PRCE) that will create a prototype for a digital musical instrument system that uses physiological signals from the human body: from the brain and muscles. The instrument system will be validated
Induction of descriptive grammars from annotated corpora – Autogramm
The aim of this project is to automate, insofar as possible, the extraction of descriptive grammars and grammatical descriptions from annotated corpora, for the purpose of linguistic and typological studies. We aim for descriptions which 1) highlight the main properties of the corpus (and by extensi
A computational perspective on influence between legislative and media agendas – Medialex
In a context of destabilization of the public space linked to digital technology, the MEDIALEX project aims to renew the understanding of the dynamics of influence between parliamentary, media and public agendas. Its main objective is to better understand how parliamentarians, the media and the publ
Computational Thinking Learning and Analogical Transfert – ASTRAPI
"Computational Thinking" refers to the capacity to address problems and tasks in terms of steps and actions, i.e., algorithms. Defined as such, it is a general skill. The Astrapi project aims to answer the question: is it teachable? According to the theory developed by Hofstadter & Sander, analogy a
Inclusive textbooks – MALIN
School plays a critical role in the everyday lives of children. Limited participation due to a disability reduces the quality of life. One difficulty is the inaccessibility of textbooks systematically used in France to support learning. Our project aims to develop and implement innovative solutions
The local face of social change: one century of French social structure seen from the ground, 1836-1936 – SOCFACE
The 19th and 20th centuries were a period of dramatic changes in France, as the way people lived, worked, and interacted, and the places where they did it, changed beyond recognition. The general picture is well documented as historians, economists, and sociologists have studied urbanization, indust
Religious Dissidences and Reception of the Reform during the Renaissance in Spain – D4R
The project Religious Dissidence and Reception of the Reformation in the Renaissance in Spain (16th century) (henceforth D4R) has a double objective in Digital Humanities: on the one hand, the processing of a corpus of 16th century documents on the Reformation in Spain and, on the other, the develop
Virtual Environment for the Assistance in Learning of Odontology Gestures – EVAGO
The EVAGO project extends the Virteasy Virtual Environment (VE) dedicated to the Odontoloy training, with models and tools to automatically assess the whole technical gesture i.e. the motion of body parts involved in the manipulation of tools and treated objects, as well as the expected features of
Intelligent Tutoring System for learning by drawing – SKETCH
Recent work shown that pedagogical activities based on sketching have positive effects on the quality of learning of scientific concepts, especially when the learner is guided in this activity. If the activity is carried out on a pen-based tablet, then innovative guidance based on artificial intelli
Engineering digital behaviour change intervention: from Psychological theories to Computer-Human Interaction (ePsyCHI) – ePSYCHI
ePsyCHI will develop a set of semi-formal languages, called the ePsyCHI language, to formalize, articulate, and make operational key psychological theories related to behaviour change. This language will serve as a common unified tool for the psychology and computer science communities involved in D
Digitizing Armenian Linguistic Heritage: Armenian Multivariational Corpus and Data Processing – DALiH
The project Digitizing Armenian Linguistic Heritage: Armenian Multivariational Corpus and Data Processing (DALiH) aims at building for the first time an open-access and open-source unified digital linguistic platform for the whole spectrum of Armenian language variation. Each language variety will b
Manipulation of External Representations to improve Phonemic Awareness and reading and writing in L1 and L2: towards adaptative online tools – C-maphore
The C-maphore project aims at creating innovative learning materials to improve phonemic awareness as well as reading and writing in a mother language (L1) and a foreign language (L2), through in-person and online teaching. We will test the effect of 1) personalized external manipulable representati
Optical Extraction of Handwritten Named Entities for the Marriage Certificates of the Population of Paris (1880-1940) – EXO-POPP
In Europe, the history of urban and suburban populations between the end of the 19th century and the Second World War is poorly known even though it was a time of profound transformation, largely linked to industrialisation and urbanisation. In France, historical demography has, until now, largely f
Computer Vision and Historical Analysis of Scientific Illustration Circulation – VHS
Illustrations and their evolution in the scientific corpora of the Middle Ages and modern Western cultures have only been partially studied. This is notably due to the fact that the role and status of image in the construction and dissemination of scientific knowledge raise complex questions that re
Modelling Uncertainty in Science – InSciM
As the world undergoes profound transformations, science is highly solicited, such as in the context of health crises (Covid-19), the reflection and dialogue on climate change, ecological and energy transformations, monetary transformation, humanitarian issues, or geopolitical crises. The perception
Quantitative assessment of open collaborations in science and engineering – CORES
Understanding how team collaborations underlie team performance is key for the design of organizational strategies as well as the development of new technologies for making groups more effective and collective actions more scalable. In particular, the COVID-19 pandemic has shown the challenge of coo
Hybrid Artificial Intelligence applied to Byzantine Sigillography – BHAI
This Digital Humanities project proposes an innovative approach to Artificial Intelligence applied to Byzantine sigillography. Our proposal combines computer vision, knowledge engineering and mathematical modeling of spatial relationships to help with the interpretation of Byzantine seals. The goal