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Towards exoskeleton-human symbiosis: investigating how humans interact with an upper-limb robotic exoskeleton – EXOMAN
The overall objective of the EXOMAN project is to improve the symbiosis between humans and exoskeletons. To do so, we plan to produce new fundamental knowledge on Human-Exoskeleton Interaction (HEI) by focusing on the human dimension. The use of exoskeletons is promising in the fields of ergonomics
Interactive Reinforcement Co-Learning – ARCOL
Throughout our lifetime, we are acquiring and improving a wide range of motor skills, which enable us to perform certain movements faster, better and more accurately. The mechanisms at play in motor skill acquisition are complex and not yet fully understood but there is a consensus that skill acquis
Mixed Musical Reality with Creative Instruments – MERCI
Improvisation can be seen as a major driving force in human interactions, strategic in every aspect of communication and action. In its highest form, improvisation is a mixture of structured, planned, directed action, and of hardly predictable local decisions and deviations optimizing adaption to th
Situated Visualizations for Personal Analytics – EMBER
This project will study how situated data visualization systems can help people use their personal data (e.g., fitness and physiological data, energy consumption, banking transactions, online social activity,...) for their own benefit. Although personal data is generated in many areas of daily life,
Design and Control Poly-articulated Atomic Force Microscopy based on nano-Robotics for In situ Observations and Characterizations of Intracellular Structures inside Electron Microscopes – Robine
The proof of concept of correlative microscopy has been demonstrated for the observation and the characterization of biological cells involving Electron Microscopes (EMs). Nevertheless, up to date, correlative techniques involving the EM suffer from the fact that they are not yet able to provide a p
Rendering procedural textures for huge digital worlds – ReProcTex
It is very common that these textures are obtained from procedural models which are well suited to create stochastic textures, e.g. to mimic natural phenomena. Procedural texturing is a generative approach where textures are compactly represented by a set of functions and procedures which are evalua
Design and evaluation of a tangible and haptic BCI for upper limb rehabilitation after stroke – GRASP-IT
Stroke is the leading cause of acquired disability in adults. The GRASP-IT project aims to recover upper limb control improving the kinesthetic motor imagery (KMI) generation of post-stroke patients using a tangible and haptic interface within a gamified Brain-Computer Interface (BCI) training envir
Multi-Modal Multi-person Low-Level Learning for Robot Interaction – ML3RI
Besides the common struggle due to the health crisis, and the fact that all our meetings were held through a screen, thus limiting the interaction and making the understanding more difficult, we were severely constrained by the fact that we could not record data in our laboratory. This made impossib
Promoting and improving discoverability in interactive systems – Discovery
This 4-years project in Human-Computer Interaction (HCI) consists of establishing a new fundamental understanding of how to design and implement discoverable interactive systems. This project addresses a fundamental limitation in the way interactive systems are usually designed, as in practice they
Stabilization process in marine surface robotics inspired by swimming snakes – SSSNAEQ
In order to develop a truly bio-inspired approach, the strength of SSSNAEQ lies in a multi-disciplinary study at the intersection of biology, physics and robotics. The scientific challenge here is to develop new models of fluid-structure interactions at the surface of a fluid, concise enough to
Stretchable Optical Waveguides for Artificial Skin – OPTISKIN
The goal of this project is to fabricate pressure and temperature sensors based on stretchable optical waveguide for artificial skin applications. This research program aims to achieve a paradigm shift through advanced optical sensors in order to transform technology for tactile and temperature sens
Parallel Microrobot localised in a large workspace – micro-SPIDER
Recent developments in microrobotics have focused on increasing the accuracy and dexterity of micromanipulators. Nevertheless, these robots remain very bulky compared to the size of the handled objects that induces a very unfavorable transported mass/moving mass ratio. The mass of these robots does